Quests
The algorithm of the gameplay of the Story / Quests.
Beginning of the story (Exposure) - Quest (Start, Development of action) - clue of the Quest (Climax) - Results of the Quest (Decoupling).
Introduces the characters and their arrangement, place, time of events. The exposition provides descriptions of the landscape, interior, portraits of heroes.
The exposition will be submitted through the game interface, Discord messages, twitter and the website of the game project.
It conveys the moment of the conflict between the characters / actions, describes the event or action from which the struggle begins in their relationship. Description of the chain of events that develop the theme of the irreconcilability of the interests and goals of the characters; revealing their moral qualities. The quest is given to the Player through the game interface, Discord messages, twitter and the website of the game project. Solving quests will include solving not only the problems of the game world, but also going beyond the scope of the game. We have been testing similar quests for several days now, which include various ciphers, puzzles and fact matching. Quest Solution (Climax).
We are currently in talks with Atocha Protocol to integrate their off-the-shelf Puzzle solution. This will allow checking Quest solutions by verifying them on-chain. We will also prepare our own solution for verifying answers.
Based on how many people solved the Quest, or did not decide at all, the Story will develop depending on these results. And the rewards (tokens, NFTs) that the Players will receive will also depend on this. The game progress of each Player will be recorded on-chain.
Last modified 11mo ago